A separate conversation with

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March 4, 2024 19

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He said that it seemed as if World of Warcraft Season of Discovery doesn't need this kind of system. "You've already obtained loot as a fundamental game element without the need to add the microtransaction version into the game," Tsujimoto said.


 


It's the mechanics that are basically an element that makes the game fun, but how do you go about making it easier for players to WoW Classic SoD Gold play? "Our goal is to encourage people to play our game of action and experience the satisfaction and accomplishment of the completion of a hunt and receiving the rewards that come with it," Tsujimoto said. "We hope that people will enjoy the same experience that we've designed for them instead of having being able to choose to skip the game."


 


A separate conversation with, game director Yuuya Tokuda echoed that response. "I would not consider any paid loot boxes or system that allows you to purchase random items that are appropriate for World of Warcraft Season of Discovery because it isn't a game in which the quality of the item is the most important factor in the way you play," he said. "The concept is to make sure that time spent playing and hunting of the game are how you improve your abilities. Then, of course, you'll be rewarded with more valuable items. However, you're not getting the aspect of getting better and hunter--if you're only collecting more things, I don't believe it's a very enjoyable game for players since it doesn't necessarily add any value of a time-saver in the event that you don't have the ability to utilize the items you've received."


 


"I believe that the games that succeed in looting box systems are built around them from the outside and are an integral part of the loot in gameplay," added World of Warcraft Season of Discovery game director Kaname Fujioka. "Whereas as a loop it's more dependent on the gameplay itself first, before collecting the objects, then using the items to build better gear and then using that gear to take on more action-based gaming. We'd have to completely think about how we play. If you're introducing loot boxes, it is important to draw the attention of gamers and get them to WoW Classic SoD Gold for sale want to use them by introducing them into the basic game play. This leads to additional opportunities to purchase them to speed up the process or purchase cool products. With our game it's not possible to just throw them in and make it work. We'd need to do some serious re-thinking and that's not something we're considering at the moment. time."


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